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I really enjoyed every aspect of my first game of Rangers of Shadow Deep; from creating my ranger and his companions, setting up and playing the game and then writing up the adventure for others to read. And here is Hwyll the ranger's next adventure in the Shadow Deep...
Mission 1: The Missing
Scenario 2 ~ The Infected Trees
Following on from scenario 1: Mouni the tracker found her way back to the group having being knocked unconscious after a violent shove from a rampaging zombie whilst the guardsman Malaka was carried to safety and cared for with a bandage and a swig of hard liquor.
Once again Hwyll, the Autumn Elf from far off Carterhaugh, is accompanied by his companions: Mouni the tracker, Osimund the conjurer, Vlaka the rogue, and two brave guards men from the king's own regiments: Joco and Malaka.
And who is the lady on the right? Read on and find out!
My "Spiders" ~ I am a hopeless arachnophobe with a very real fear of spiders.
I can't even make model spiders unless they look very toy-like. These are my space bugs that I'm going to use as substitutes.
The gloom beneath the trees was deep but not so dark that Hwyll couldn't fail to see the giant creeping, arachnids with his keen elfin eyes. Mouni the tracker had led them to this spot but not quickly enough to avoid the spiders (failed TN12 Track Roll - which would have seen one less giant spider). On the way she searched for Farlight Leaf to aid in their archery, but failed to locate any (another failed roll - This time TN 12 Survival).
Ahead of our heroes (on the top table edge) sat four Nest Trees covered in thick webs - each containing hundreds of egg sacks, each with thousands of eggs. They would have to destroy these trees by the most expedient method available: Fire!
The puffs of white fluff represent the cocoons hanging from the trees. |
On Hwyll's left, Vlaka the rogue moved forward to investigate one of the cocoons. He cut it open and a dead body fell out. Straight ahead the elfin ranger spied a creeping monster and let loose an arrow which failed to hit the scuttling horror.
No sooner had the companions set forth than movement could be seen ahead as many jointed legs quickly sprinted towards them. The closest creature ran straight at Joco but he managed to keep it at bay with his long spear.
Thinking quickly, Hwyll loosed an arrow at the newly arrived crawler and pinned it, dead, to its own tree. He then moved towards Joco to help him dispatch his foe, Unfortunately he was too late and the many legged beast darted forward and stung the guardsman (even with +2 from Hwyll's intervention Joco rolled bad and lost the fight). Meanwhile Vlaka set tinder and flint to the Nest Tree and set it ablaze. But not before "liberating" an interesting looking item from the tangle of webs.
A choice: a second spider creature had moved up quickly, close to Malaka but he was better able to defend himself. Mouni chose to go to the aid of Osimund who had little to no fighting skills. With a deft swing of her staff she stove in it's head and its many eyes blinked out.
Malaka searched yet another of the cocoons. He was completely unaware of the danger lurking up behind him as he gazed at the swollen rotting corpse within.
Thanking the tracker, Osimund said; "Now ti's my place to give aid where needs be." He spoke an arcane word and a flash leaped forth from his staff. It struck the spot where the second arachnid had stood just seconds before... (He cast a Magic Bolt spell: +5 Shooting attack - but only inflicted 1 pt of damage).Vlaka was managing to hold off another arachnid. He was uninjured but it was only a matter of time before he too would be stung. Hwyll dashed to his aid and split the thing in twain with the Sword of Aventine (another roll of 20: Critical Hit!)
This scenario had the potential to be nasty because of the spider's Poisonous special ability. By trying to keep them at a distance and using ranged attacks where possible their full potential was minimized. The only hero to be wounded thus was Joco the guardsman. In most cases where the heroes failed in their melee attacks the spiders actually rolled so low that they didn't manage to penetrate the heroes' armour & failed to inflict wounds.
So, although there was potential to be lethal Hwyll and his companions pretty much breezed through this scenario. But there was a cost... They didn't collect enough experience points for our hero to attain 2nd level. He managed 195xp so - 5 short of level 2. However, the treasure found by Vlaka turned out to be a Blocking Hand Weapon (1) - This means that it has the ability to block and totally ignore 1 single attack. This may not seem much but it means that if it's saved until absolutely necessary it could be the difference between life and death. So it's pretty decent. Hwyll will get this as he's the only hero capable of using it.
Hwyll's bad shooting and what I need to remember... He has the Heroic Ability - Aimed Shot (+5 once per game). I need to keep in mind that as the main character he has more than just the ability to shoot and fight. He has bonuses for both shooting and fighting as well as other things including a couple of useful spells.
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Conclusion:
Again, I really enjoyed the game even though it was a bit less nail-biting than the first. One of the great things with the game mechanics is that every attack, even if it's by a fairly innocuous creature has the potential to really knock your characters about. Those spiders are pretty easy to kill but one good hit and they can put the hurt on pretty bad. So that final spider that appeared right at the end could have been nasty if the dice rolls had gone the wrong way.
Thus completes Mission #1.
The next mission is different and will require a different sort of terrain but I already have that sorted. The next scenario involves gnolls & I don't have any gnolls but I do have decent substitutes.
Thanks for reading and I'll see you on the next mission: The Beacon Tower.
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ReplyDeleteGreat narrative, lovely minis and just plain good fun! Keep em going as they are a pleasure to read. :)
ReplyDeleteThanks very much. I do enjoy all of this and I have to admit that I'm luck I found RoSD at right at this time. It will help keep me sane.
Deletelol Don't want to go losing your sanity. RoSD is one I want to get into....once I can get a hard copy of the rules.
DeleteTried solo Frostgrave and that worked pretty well.
I just downloaded some solo Frostgrave scenarios. I might try them out later on. I got a pdf copy of RoSD and got it printed and bound at a print-and-go joint close to home ($12 AUD).
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